Product

Most Startups Don't Have a Technical Problem

Every month, a founder tells us their product needs to be rebuilt from scratch. Most of the time, it doesn't. The real problem is that nobody has decided what the product actually is.

Lanos Technologies5 min read

At least once a month, a founder contacts us and says some version of the same thing: "Our tech is holding us back. We need to rebuild."

Sometimes the codebase is genuinely bad. Legacy spaghetti, no tests, infrastructure held together with duct tape. We've seen those and we've fixed them. But most of the time, when we actually look under the hood, the tech is fine. Not beautiful. Not elegant. But functional. Capable of doing what it needs to do.

The product isn't struggling because of the code. It's struggling because nobody has decided what the product is supposed to be.

The rebuild that wasn't

A SaaS founder came to us last year wanting a full rewrite. Laravel backend, React frontend. The app was slow, users were complaining, and the engineering team was frustrated. Classic "we need to start over" energy.

We spent a week auditing the codebase before agreeing to anything. Here's what we found.

The application had 47 API endpoints. Fourteen of them were actively used. The rest were from features that had been built, partially launched, and abandoned when the next idea came along. The database had 38 tables. Twelve of them powered the actual product. The rest were remnants of features that never found traction.

The app wasn't slow because of technical debt. It was slow because it was loading data from 6 tables to render a dashboard that nobody had simplified in two years. A single database query optimization and removing two unnecessary API calls cut the page load from 4.2 seconds to 800 milliseconds.

Total cost of the fix: about three days of engineering work. The proposed rewrite would have taken four months and cost over $80,000.

Why this keeps happening

Startup founders are builders. They see a user problem and they want to solve it. That instinct is what makes them good at starting companies. But it's also what creates the mess.

Here's the cycle. A customer asks for a feature. The team builds it. Another customer asks for something different. The team builds that too. After 18 months, the product does 30 things, none of them particularly well. The codebase is sprawling because the product is sprawling. The engineers are slow because they're navigating complexity that shouldn't exist, not because the technology is wrong.

The founder looks at the slow velocity, the frustrated engineers, the user complaints, and concludes: the tech must be the problem. It's the visible thing. You can point at code and say "this is bad." It's much harder to point at a product strategy and say "this is unfocused."

But unfocused product strategy is almost always the actual root cause. This is especially true for teams that never went through a rigorous product scoping exercise before building.

Three questions before you hire anyone

If you're a founder feeling like your tech is holding you back, ask yourself these three things before you call an engineering studio or start interviewing CTO candidates.

Can you describe your product's core value in one sentence? Not your vision. Not your total addressable market. The thing a user does with your product that makes them come back. If you can't say it clearly, your product has a focus problem, not a technology problem.

Do you know which features actually drive retention? Not which features you think matter. Which ones do users actually use? If you don't have analytics that answer this question, install them before you rebuild anything. We've seen founders rewrite entire products and carry over features that nobody used because they never had the data to tell them otherwise.

Has your roadmap changed more than three times in the last six months? If the answer is yes, a rebuild won't help. You'll rebuild based on today's understanding, and in three months the roadmap will shift again and you'll be back in the same position with newer code.

When it actually is a technical problem

We're not saying technical problems don't exist. They do. Here are the real signals.

Your application literally cannot handle the traffic you have. Not "we're worried about scaling." Actual performance failures under current load. Database connections maxing out. Servers running out of memory during normal usage.

Your deployment process is so broken that shipping a one-line change takes a full day. This is a real blocker that slows everything downstream.

You can't hire engineers because the tech stack is so outdated that nobody wants to work with it. We've seen COBOL backends, PHP 5 applications running on unsupported frameworks, and jQuery frontends that predate modern tooling. If the stack itself is a hiring liability, that's a legitimate technical problem.

Security vulnerabilities that can't be patched because the framework is end-of-life. This is not optional. If you're storing user data on infrastructure that can't receive security updates, you need to move.

Everything else? Probably not a rebuild. Probably a refactor, an optimization, and an honest conversation about what the product should actually do. We wrote about what it looks like when technical debt is genuinely the problem and what the fixing process involves, if you want to compare.

The uncomfortable advice

Before you spend $100,000 rebuilding your product, spend two weeks figuring out which half of it you should delete. Cut the features nobody uses. Simplify the ones people depend on. Then look at the codebase again.

You'll be surprised how much better "bad" code looks when it only has to do half as much.


If you're unsure whether your product needs a rebuild or a rethink, we'll tell you the truth. Even when the answer is "don't hire us yet."


TopicsStartupProduct StrategyPrioritizationEngineering

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